Thursday, August 21, 2014

GAMES TODAY


kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
It is what i tink everytime i see someone complain about game dificult.
At good old times we die, learn with it and try again...

Wednesday, August 20, 2014

I mean... next weekend....

Didnt finished Reed in time, and i only have free time at weekend, so i hope to release next sunday.
one of reason why i didnt was because i added a lvl3 hyper, not a big deal, just a generic beam with a cool effect.

Thursday, August 14, 2014

Plant Resource

We are doing a huge research for plant resources, and so far no Amingo's sprites used., let me know if you guys know some plant/vine/flower nice effect or poison smoke/gas too.

Tuesday, August 12, 2014

Weekend release:

I didnt release a Mugen char since 01/April/13!!!!
After Hawkman are some AVX updates, but is not same thing, and you may ask, "but Reed are not a updated too?"
Technically, yes, but not for me, only updated sprites, because i did all his code again,  and it was slow because i didnt remember several stuffs and mixed with openbor syntax.

So will take a break on Ivy to release Reed this weekend, only missing his sounds and AI.

Thursday, August 7, 2014

Monday, August 4, 2014

Reed devices

Man, people really loves that family hyper, so i coded it again... with some changes....
...
now only missing code his devices special:
current plan:
- energy projectile
- granade
- and this:
http://www.spriters-resource.com/game_boy_advance/teentitans/sheet/13394/

ideias?