Monday, March 4, 2013

Hyper Update



Thanks guys for quick feedback,
- Like Herbet said, it looks better if hawk grab and fly then a uppercut, so i did this change
- Added 20 more ticks (mugen time) to first sky part, was so fast.
- Ground effects to p2 when he hit ground
- I received somes sugestions to make it more long, but is complicate because long hypers become boring after several plays, so my solution was: now you can perform claw of horus or eletric mace hyper, or boths, inside of this hyper, just need to figure correct time to do it.

Im looking for some  peaceful .wav wind song or sound, to add to this move, sugestions?

17 comments:

  1. how about that opening music from the upcoming man of steel movie where he is floating in the water lol

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  2. also an idea how to implement longer hyper in the air...can be like wucash's ghost rider, if you successful hit all the button prompts you will get a longer hyper. Or a variation is you can do what the scruffys or sethzank was doing with his marvel vs dc game where you can interupt a hyper. i think you and acey are kind of already doing that with AvsX,,,string hypers together

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  3. I dont know if is possible.

    But i think that for the effect on the sky for the super you can add a wind sound, and also lower the volume of the stage music while Hawkman and p2 are on the sky, to give the effect that they are far away from the battlefield ...

    What will happen in the case of the stages in outer space? ... Can be coded to recognize the stage and change the type of sky??? ...

    I am new in mugen, i dont know if all of this is possible to do ... GOOD LUCK!!!!!

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    Replies
    1. cant cover outer space or all other stages which will not make sense.
      :(

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  4. Z ta muito bom mais me diz vai etr ele pro winmugen tbm né mano pq se num tiver eu vou gritar nãooooooooooooooooooooooooooo kkkkkkk mais sério vai ser triste :D

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  5. Isso parece legal, poderia ser um hyper nível 1,2 e 3 ele funcionária de acordo com barra de pow, tipo, só com mil ele seria de uma forma mais se tivesse dois mil você pressiona os botões ou executa o comando novamente e ele muda pra outro tipo de sequência e se tiver cheio até o 3 ele poderia agarrar e voar com seu oponente finalizando no ar, ficaria mais coerente, eu pude imaginar agora rsrs... bem estilo wonderwoman do loganir.

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    Replies
    1. é quase isso, só que mais intuitivo e controlável, se no meio do hyper to fizer o meia lua frente 2 socos, ele faz o hyper da garra, o mesmo comando q faz o hyper da garra no chão, se depois fizer o da meia lua frente 2 chutes ele faz a maça eletrica, mesmo comando que faz a maça eletrica no chão, então não é bem um hyper com varios levels, apenas tu pode fazer os outros hypers, dentro dele. como combo. logico que pra isso tem que ter o power suficiente.

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    2. Entendi, vai ficar ótimo assim

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  6. how about an imperius rex type of hyper for the sky or ground level...the same you did for namor. you already have the sprites just choose a different pallete for the police force.

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    Replies
    1. i dont want to make him a spammer, maybe it works for level 3 hyper, but i already have other ideia to lvl 3...

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  7. http://www.youtube.com/watch?v=UmANvzDyPJY

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    Replies
    1. I think that sounds a little too much rough, what about this one Z?

      http://www.youtube.com/watch?v=DuSPOdoE4YU

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  8. Here are some you can try

    http://www.shockwave-sound.com/sound-effects/wind_sounds.html

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