Saturday, August 31, 2013

[AVX]More and more....

And Acey released Red Hulk here:

Friday, August 30, 2013

[AVX] Cyclops

MFA2 Friday News

Hey guys, a small break on AVX releases, btw sorry for lack of information about what is new on this updates, i was not so involved on AVX, but for sure i will keep Acey updates, and later i should update online credits. So. lets talk about MFA:

- Red Skull DLC for MFA is ready, and should be released fews days after AVX party
- Spiderman is one of more loved, and now he will be even more,  with spider-sense, air spider swing which give jump back if hit enemy, new hyper and he (and venom) could stand at air with web.
- Luke Cage will be just a helper, sorry "hero for hire" fans.
- Human Torch is done
- Warecus sprited Archangel to be playable
- I cant find a good base to Deadpool, so im wondering about do a huge exception and use his Unlimited' MVC sprites
- I have no ideia how conect MFA ending story and my new cast of villains, but i will try be creative after game be done and tink about something, same way i did at MFA 1, and surprisingly, according to survey, people liked that story.

New playables done:
- Mr Fantastic
- The Thing
- Human Torch
- Iron Fist
- Jean Grey

In Progress:
- Wasp
- Red Skull (Without MFA DLC cube moves)
- Black Panther
- Invisible Woman
- Archangel
- Deadpool

And thats all, but if, like Warecus, someone sprite some cool char, then i can add one more spot there.

Saturday, August 24, 2013

[MFA2] Daredevil Update

Also somes new features, i saw several gameplays at youtube, and players just dont use block like i do, so somes chars will have a counter block (foward + block) and normal block will still while player hold block button.

and survey still open, actually hold block was a common sugestion from there.

Thursday, August 22, 2013

MFA Survey

Help me with feedback to improve this game:

Wednesday, August 21, 2013

[MFA2] Iron Fist

MFA2 and MFA news:

Daredavel, updated, video soon, iron fist done, video soon, ...
looks like my plans to a simple update become something bigger....
so wait will be more longger then i planned initially....
but while we wait... i will release in next days Red Skull DLC to MFA.

Tuesday, August 20, 2013

[MFA2] Beast Update

Just to show how will work jump back after hit of somes chars, this move was at snes x-men mutant apocalypse, beast and psylocke do it there, at MFA 2 somes jumpers will do it too. thanks Rafhot for this sugestion.

Sunday, August 18, 2013

[MFA2] Gambit Update

Somes chars need a overall revamp, Gambit was so slow at first game, speed incressed and added a air attack easy to chain with sprites from x-men 1 genesis game, and run + run attack from x-men 2 clone wars.
He have red eyes now, and effects are pink (not purple like at MFA 1)

Also, like a Jean video, im doing tests with zoom at hyper attacks, thanks ilusionista for this script.

All related characters are the sole property of Marvel Comics.

Friday, August 16, 2013

Possible new chars....

Im ripping a new base for wasp from a japonese snes game, Natsuki Crisis Battle,

Someone want to help with a strong guy edit?

Wednesday, August 14, 2013

Monday, August 12, 2013

MFA 2 News:

 Mr. Fantastic, sprites by hno.lobo Team, is in progress (color fixes and code), video soon.

One great contributor of our favorites sprites databases, Cyrus Annihilator, is almost done with black panther sprites, so one more playable to our lists.

Everybody run! The must common request of first game, will be at update, somes chars will just use a fast walk speed anim, but i will try  do run sprites at least to fasttest chars, and flyers will hover.

Thursday, August 8, 2013

Thursday News

Work Status:
- Started a new OpenBor project, a Justice League OpenBor, we have somes unfinished mugen chars, but with sprites enought to a Bor game, i started it this week, but planing of this project is really old, Navs is leading beside Sei, Batz, Hairbinger and with suport of Unlimited team and somes Mugen friends like Buyog, PrimeOp and Loganir... wait for something really cool.

- D.Phoneix should be coded like a playable boss, right now im doing research to her effects and planing her moveset

- Marvel First Alliance updade ..... in progress....

Tuesday, August 6, 2013


What is that? A Arrow TV show bor game? A Mugen bonus stage? Justice League beat'n up game? Mugen intro/ending? Dark knight game? A fake screen? Part of some hyper lvl 3? Who is doing that? or ... i dont know let me know what you tink it is....

Sunday, August 4, 2013

On fire!

XFields Sprites already on char, and im having fun with this great Arkady' smart pallete, any sugestion about a missing look?

Thursday, August 1, 2013

Mr. Fantastic colors

This are the possible pallets with all color fixes i did at his sprites, any sugestion with reference to extra pallets?
Any way, he is on hold, already started XFields' D.Phoenix (with Akr smart pallet), we know every year xfields like to do something at his birthday (october 10), maybe a beta/alpha release? maybe a video? lets wait.... on next days i should post news about her progress...