Tuesday, April 26, 2016

Next....

Im Spriting Damian Wayne, my Patreon wip, May early i should come with a first preview video, until there, maybe i should have more fun with snes challenges on heroes games, tinking about wild cats or spawn
...
like this one: #TeamIronman

Sunday, April 10, 2016

5 days

- Tests are done, sure still have bugs, community test and find it faster after release
- Found a stage to Leo
- working on ending, hould be done in 2 days, need hel with english text to a default ending about "be controlled by parralax and see how wrong i was"



Tuesday, April 5, 2016

ITS DONE!!!!! F%#$&K ITS DONE!!!!

Damn, finally finished all that boring part,
sounds.... AI.... Damage ballance ..... align hitsparks....
that is defenetly the not fun part when im doing chars, and i always let it to do at end, but on this case, lol.... there are 30+ chars to do it!
now just fews details which are fun to do, (leo stage, ending, game trailer and site stuffs to host it)
so now i can set date release: April 15!!!!

Thanks everyone for wait and support it.






Sunday, April 3, 2016

....

Watching Teen Titans vs Justice League.... looking for inspiration to my next DC char.....

Thursday, March 31, 2016

Happy Birthday to Me!!!!

Yea, is a day to party!!!
But game not ready yet :( .....
Last parts are really boring, but i should do it soon.
(also blame daredevil season 2 and all house of cards seasons, which i whatched on last days)

Sunday, March 20, 2016

Dodge projectiles

Since we dont have air block, a important thing on this project is how you can deal with enemy projectiles, here are some moves which you may use.